Two 'Goldeneye' Rereleases Have Been Announced At Today's Nintendo Direct, Confusing Gamers - Comment #6,036,170

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seacliff
seacliff

in reply to Steven The Pirate

Sorta, kinda.

Any widescreen option before games went HD is more of a trick than actual support. The N64 doesn't actually support a widescreen resolution, so games with that option just squish everything in a 4:3 resolution and let the display stretch it out. The resolution is still 320×237. The results look okay, but Icons and 2D Menus in particular will have a lot of artifacts.

Doesn't really take much from there to understand why actual native widescreen support is superior.

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