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1368 Views Created 9 years ago By Aziz gANTENG • Updated 4 years ago

Created By Aziz gANTENG • Updated 4 years ago

RTS GAMES FPS GAMES Multitasking a wide assortment of tedious tasks Skill cap is very high and depends on how many different things you can handle doing simultaneously Strategy and tactics are often devoid from the genré in place of twitch-micro and fast reaction times Recommended only for dedicated gamers and koreans. Often high-speed, reactionary, and twitch-based Skill cap is very high and depends on your ability to react and think at inhumanly high speeds Strategy/tactics are used at higher levels of play On consoles, the games are heavily casualized due to auto-aim and allowing people to get kills without needing actual skill. On PC: twitch-gamers/elitists On console: Ages 3 12 FIGHTING GAMES Memorizing and quickly executing a series of commands. Skill cap is low - only memorizing the longest and best combos and knowing when to use them is essential The genre is prone to severe balance issues due to this. Metagame and tier list often create a no-fun environment A strange and cruel genre, often involving mechanics unique to this sort of game like last-hitting. Involves a HEAVY use of at higher levels of play but is still very fun at casual-levels.metagame, lots of strategy and decision making, and a little Great for manchildren, tryhards, and people who hate fun RTS-style micro sometimes The learning curve is brutal, even worse than Dwarf Fort, and the game itself is extremely unforgiving. One small mistake can ruin a 40+ minute game for your team Recommended only for extremely dedicated gamers. simon
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