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2252 Views Created 8 years ago By Thonk • Updated 6 years ago

Created By Thonk • Updated 6 years ago

MACCREADY Ith mercenary scouring the : A Commonwealth Description: Human male Location: The Third Rail (Goodneighbor) e to an unknown disease. It's been Lamplight. He's an expert with while Quest: Side Quest (Companion): Long Road Ahead : rifle. He prefers to hang back in t mistake that for cowardice; he's provide him with markers from whe Romance: Yes :As Piper's perk grants you double the XP for challenges and discovering new locations, she Description: Human female Location: Diamond City Associated Quest: Location Quest: Story of the Century rst serious companion custom pistol and is a pretty impressive shot. Buth . Romance: Yes skill is her intrepid nature as a impressive Perk: Gift of Gab PRESTON GARVEY Aside from providing the basis for your setleme Description: Human male Location: Museum of Freedonm :across the Commonwealth, Pr Associated Quest: None e Romance: Yes Minutemen organization and is a crack shot with musket. Help him establish trade routes and new and you'll have a friend to the end. Perk: United We Stand STRONG Having recently been introduced to the plays of Shakespeare, Strong is intriguing, as he also has theh strength and ability to level a battlefield with o while also searching for "the milk of human kindness along during Side Quest: Curtain Call Description: Super Mutant male Location: Trinity Tower ated Quest: None . Romance: No er NICK VALENTINE Description: Synth male Location: Vault 114 (Park Street Station) Associated Quest: Side Quest: Long Time Coming Like any hard-boiled detective, Nick Valentine reiese on his two weapons: his fists and his revolver. He' d extremely adept at hacking computers and runs a de agency out of a modest building within Diamond Chy . Romance: No Perk: Close to Metal X6-88 male Location: The Institute Associated Quest: None Romance: No Perk: Shield Harmonics : An Institute Courser and the pinnacle of technologico advancements in the field of offensive capabilities,X is built for combat, can sense incoming enemies from impressive distance, and is invaluable with his advo energy weaponry COMPANION AFFINITY When you meet a companion for the first time, you may be unsure of one another. How do you break the ice? B significant decisions or events and seeing how your companion reacts to you. Companions have an active like or dislike for articular ways to solve problems, and they have reactions our foibles. If you wish to unlock their perk, and further a heaningful conversation with them (and if flagged, attem ome flirting romance or perhaps a little more), you need to perform actions they like. Keep performing actions the completing fond of, and your companion still provides help ar during explorations, but under protest. enerd to . The following chart details whether a compa nion dislikes a quest decision or dialogue cho a third party) that exhibits one of the following qua litve CAIT CODSWORTHCURIE DANSE DEOM
Origin Entry:

Fallout


Notes

Maybe it's Mayor Maccready from Fallout 3 Little Lamplight?
Strong looks very green for a super mutant.
Only one that looks interesting is the Synth P.I.

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